COLLEGE PROJECTS
At the start of my 2nd year, we created a Pinball machine combining all of the skills from the first year into the project as a refresher, We were given a base Unity project with an untextured pinball machine and already programmed flippers and ball, Our goal was to texture the machine and program the scoring system etc.
This was the FMP for the first year, The goal was to create a text based console game where the player worked and navigated around an ASCII art warehouse, transporting boxes around to locations while avoiding enemies you fought with turn based combat. This ended up being unfinished with most of the core gameplay not there, but it does demonstrate a lot of my code from my first year of college.
THE IDLE UNDEAD
My current FMP and project at the moment, No gameplay and code is available right now, But you can see the Pre-Production documentation which includes my GDD HERE. This is planned to be worked on after my FMP and into Uni, eventually being published on Steam.